Time for tea


Every Thursday afternoon, the library staff conducts tea time in the break room.

The lovely Jennifer makes some variety of tea and sets out little snacks to enjoy along with it.

Sometimes others bring in cheese and crackers or home-baked goodies.

For some of us, it’s the highlight of our workweek.

During tea time, we can easily entertain ourselves with stories and YouTube videos, but we also like to play games.

One of our favorites is Crack the Case, a game where you have to solve a murder.

The narrator reads the clue, which is very vague, usually a description of a crime scene. And, through a series of yes or no questions, you have to figure out the killer, the motive, and how it all went down.

We worked our way through all of the Crack the Case cards a few months ago, and we’re all still in withdrawal.

Some public libraries circulate tabletop games, and we thought we’d give it a try. We decided to start with five to see how they do.

They aren’t your regular board games like Clue or Monopoly. We figure most people own those or are sick of playing them.

No, these games are Ultimate Werewolf, Photosynthesis, Sherlock Holmes, Carcassonne and King of Tokyo.

I’ll be honest, I’ve never heard of any of them, but I’m sure they hold hours of group fun with their mysterious cards, tokens, maps and … energy cubes? Yes, energy cubes!

At last week’s tea time, we gave one of these games a trial run.

We played Ultimate Werewolf, where I was quickly outed as a werewolf and lost.

I lost because my sleeve made a noise. You read that right. I lost because my sleeve made a noise! If you don’t know what I mean, check out Ultimate Werewolf or any of the other four games to see what they are all about.